Yi Xin

Glitch

Bachelor of Design Action Game Game Design Indie Game Unreal Engine

Yi Xin

My project, Giltch, is a 3D boss fight game where you play a clone trooper to fight an intelligent robot. players use a big sword to slash. In this game, the surviving humans have to use their wits to create devices that can destroy the virus. They also create clones that can fight the robots.

Hope the earth can shine the sun again.

This project is to study the difference between cartoon rendering and realistic rendering by using the boss battle system template in Unreal Engine, and combine cartoon rendering and photo-realistic rendering, subjective aesthetics and objective laws to create beautiful picture effects. To understand these types of video games and to develop further.