Crushing. Co-op. Carnage.
CRAWLER is a Co-op VR Mech Horde Shooter where you and a friend pilot a six legged mech as you exterminate alien hordes, complete objectives, earn cash for upgrades and meet the needs of an ever growing quota.
Developed alongside Jett Lee and Kane Griffiths, I was the main artist for CRAWLER, where I was responsible for creating most assets. I optimised my design workflow and utilised design principles in order to create effective and efficient assets that are performant within the realm of VR.