In a corrupted world stuck in an endless world-resetting cycle. You, an unknown entity with the power to free this cycle, must travel through the lands and free the world from the grasp of the guardians that control pure Ether, the source of the world.
Etherwilt follows the Souls-like genre to provide an experience that mixes the worlds of dark and light fantasy. For me, this project was an exploration of how the genre uses mechanics, world design and sound design together with a hard yet balanced experience to create feelings of immersion and engagement.