Devon Dreyer

Metallic Blue

Bachelor of Design Audio Game Design Indie Game Dystopia Play

Metallic Blue

RESEARCH:This 2D top down shooter is meant to serve as a testbed for adaptive audio using the FMOD audio middleware program.  I researched how to use horizontal and vertical audio resequencing techniques to cause the music to change in response to triggers and changing parameters. I also composed, mixed, mastered and implemented the music myself. Guitar is played and recorded by me while all other instruments are virtual. 

STORY SYNOPSIS:

Tōnatiuh is the largest oil and Gas company in the world. They are planning an extraction near the fragile Galapagos islands, harming the unique biosphere sabotage. To defend against sabotage, the company has a security force of underwater autonomous robotic drones known collectively as “guardians” to attack would be saboteurs. You play as a rogue guardian hacked by the resistance , to save the environment and bankrupting the company.