Phillip Sun

Painted Paws

Bachelor of Design Environmental Storytelling Game Design Shaders and Post-processing Narrative

Painted Paws

"In a distant, quaint island resides a little bunny whose name is Clover. One day Clover receives a letter from her Grams requesting a bundle paints as she has run out for her of her own. Help Clover as she sets out on a little nifty adventure with the objective of creating own one of a kind paints for her Grams! Explore the environment to gather and craft items, talk to the residents of the island to complete mini side quests and earn unique rewards, but most importantly, don’t forget to deliver Grams her paints!"

In this capstone project, I was in charge of 3D Modelling, Environmental and Level design, Audio, Special Effects, and Animation. I focused on how these features can blend together to create immersion.