Luke Mcleod

Rusty Raccoon: Taking Out the Trash

Bachelor of Design Game Design Indie Game Unity Engine
AD24 Award
Head of School Award & Digital Design Award
For outstanding academic performance in Digital Design + Collaborative Hero Award

Rusty Raccoon: Taking Out the Trash is a 3D platformer where you play as Rusty, an adventurous raccoon who discovers new lands and saves troubled villagers from a tyrannical reign. This is a single-player 3D platformer adventure game where you unlock useful skills to help traverse new levels whilst ending the terror the evil sasquatches have left upon the lands.

This solo project was an exploration into “How can I use the level design of my game to implement and teach new gameplay mechanics within individual levels of a 3D platformer?” So my main focus of this project was how I could design my levels in such a way that they introduce new mechanics to the player.

I learnt so many valuable skills from this project, and I couldn't be more happy with the final result!