Jeremy Mayvin Jose Majoe

Trials Of Morticia

Bachelor of Design Action Game Environmental Storytelling Game Design

Death Never Sleeps

In the grim depths of the Dark Ages, a forsaken monarch awakens in the chilling confines of a prison cell, their regal crown unjustly torn away by a malevolent sibling. The world outside is a haunting tapestry of decay and danger, where ancient fortresses loom like ominous sentinels, and every step is a dance with death. Welcome to a 3D Action Role-Playing Game that plunges players into an unforgiving realm, the Castle of Morticia, a labyrinthine citadel teeming with grotesque adversaries and enigmatic lore. To reclaim the throne, players must embrace relentless combat, mastering the art of precision strikes and evasive manoeuvres, all while confronting their own mortality. As they delve deeper into the castle's secrets, forging alliances with fellow souls and unearthing the echoes of a forgotten kingdom, they will face the ultimate test of their resolve and skill, in a world where survival demands courage, cunning, and an unwavering determination to overcome the darkness.