A 3D explorative narrative game.
My project is an explorative narrative game called “Star Song” which explores the research question, “Using set design conventions, how can I create a marketplace that reflects the personality of the inhabitants.”
Star Song is a 3D explorative narrative game about exploring the town the main character lives in and talking to marketplace merchants. The game follows Marin, a Scrollkeeper's assistant who has been tasked with locating the whereabouts of an important scroll that has been stolen.
My research has focused on how the personality of characters can be shown through their environment. I used this approach when designing the layout of the different marketplace stalls, as it was an interesting area to focus on. The biggest unknown with this project was how to convey abstract ideas about personality through objects.
Star Song was informed by games and media such as What Remains of Edith Finch (Giant Sparrow, 2017), Avatar the Last Airbender (Nickelodeon, 2005) and Night in the Woods (Infinite Falls, 2017).